'RYN'

A motion-capture film made inside of the Unreal game engine. The story follows a woman as she's being hunted on a train.

Concept Art

Concept art was essential in discovering and designing the world of 'Ryn.' Here are concepts of Ryn, the Peacekeeper, and the train.

CONCEPT ART
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train concept.jpg

Motion Capture Studio

The majority of the motion for the film was captured on this stage, where we could live-link the actor's movement data to the Unreal game engine.

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Characters

Both the Peacekeeper and Ryn are models we bought and I modified. For Ryn, I took her skin into Photoshop to paint stages of a techno-virus around her eye.

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Peacekeeper.png
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Peacekeeper and Ryn.jpg

Environment

The observation car.

Observation Car 1.png
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The dining car.

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The passenger car.

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Passenger Car 2.png

In Motion

While unable to show the completed short, this is a few seconds of test footage. The biggest thing I took away was how helpful this whole process can be for pre-visualizing a movie.